Wednesday, November 2, 2011

Far Cry (Jewel Case) Review

Far Cry (Jewel Case)
Average Reviews:

(More customer reviews)
2004 was a good year for FPS games. Both HALF LIFE 2 and FAR CRY were released. Whereas DOOM III and QUAKE IV came and went - mostly unnoticed, these two were here to stay. Nevertheless, whereas HL2 eventually got to my nerves with the whole STEAMed-permission-to-play-for-30-minutes blunder, FAR CRY was the game I loved the most and replayed again and again.
The graphics are just amazing! HL2 may have crisp and clear textures too, however, FAR CRY's are also realistic and detailed even at maximum resolution. The controls are intuitive and remapable - and take the character (Jack Carver) precisely where you want him. Running is fast and crawling is effectively silent. When greater distances are to be covered, vehicles are available to commandeer.
The weapons are beautiful: a mix of real and futuristic improvements. Ammo is never really a problem (well, with the exception of the Sniper rifle bullets and the RPG loads when they would really tip the balance in your favor) and, most importantly, the damage they inflict is TRULY BALANCED: both enemies and player go down with about the same amount of damage (you would be surprised on how many games this is not true - STALKLER for one...).
The story is interesting, the locales truly breathtaking and the horizon the further you have ever seen in any game! True free roaming is not actually available (try to round an island with a speedboat to circumvent same stubborn enemies and a black helicopter will chop you to pieces), however the taste is at the tip of your tongue the whole time.
The sounds and music have been worked on with care and they maximize the gaming experience.
My only (minor) objection focuses on the battles with the mutants: FAR CRY features one of the best enemy AI ever encountered. I truly savored battling human AIs - but was apprehensive when another mutant segment was coming up. The game is so realistic that it truly shines in real environments and opponents. Then again, it never lets you get bored either...
I am not an easy costumer (check out my other reviews, you will see what I mean...); nevertheless,
HIGHLY RECOMMENDED!!!

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Paradise Gone Wrong!Product InformationEx-Ocean Patrol officer Jack Carver runs a small charter operation in the SouthPacific. Some claim he left the Patrol in search of a new life others say hewas ousted against his will. Either way Jack now goes where the currents carryhim transporting tourists and small cargo amongst remote islands via his boatthe Sirocco. Business seems slow until a fetching journalist hires him to escorther to an uncharted island in Micronesia. Little does Jack know that hissun-drenched course in life is about to take an unexpectedly deadly turn.Their destination? A carefree utopia of white sands emerald jungles andcrystal waters fit for the inviting pages of a travel brochure. But as Jack andhis client soon discover paradise can be deceiving. Behind the lush canopiesand lazy hillsides bent minds conspire fashioning their dark agenda under theguard of countless deadly mercenaries.Outwit hordes of cunning mercenaries annihilate threats from more thankilometer away and use every vehicle weapon and strategy at your disposal tooutlast the island's evils and escape with your life. Jack may not know itjust yet but his routine character job will soon be a fond and distant memorywashed away by relentless combat and an all-new brand of tropical terror. Thisis no vacation. It's going to be all-out war as Jack flaunts his will to survivein a tension-filled tale of paradise gone incredibly wrong.Product FeaturesScope Out the TropicsFar Cry's unprecedented 1.2 km draw distance elevates the art of sniping andlong-range gameplay to new levels of intensity.Abuse Your FreedomTake cover in dense foliage submerge yourself underwater commandeer assaultvehicles - even take flight to say alive.Create a Slice of ParadiseBuild your own maps reconstruct game levels and switch from editing to playingon the fly with the unbelievably intuitive Sandbox Editor.Shoot to KillEnemies react in real-time take cover call in reinforcements and use advancedgr

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