
Average Reviews:

(More customer reviews)I really wanted this game to be good. Sexy spies, villians, codes and exotic locations...sweet.
The graphics were good with detailed locations. The interface was straightforward and the inventory easily managed. It's a linear game with limited pathfinding so you generally just had what you needed.
There were numerous puzzles throughout which were on the difficult side but were varied. They could be interesting but oddly timed, destroying any tension there might have been.
Holding conversations in enemy hallways was common. Transmitting reports over the open air using the real names of everyone unfortunate enough to have met you was ridiculous. Adventure games require you to suspend belief, but this could have been done better.
Opening scenes and clips disappointingly had no subtitles, which are available for the playing part. There was a lot of dialogue, but while it was required to advance, not a lot seemed to depend on anything you learned from that until later into the game.
It wasn't a bad plot to start with but the implementation went awry. You had no idea why you didn't get shot. Frequently. And why anyone with a brain would bother helping you. I found a walkthru was essential. In the end, a so-so B-movie with decent mechanics, graphics and a little style. For anyone who can get over expecting something better, has a sense of humor and a walkthru, it would be worthwhile. I've certainly played worse.
It ran fine on my midline gaming system with no technical difficulties.
Click Here to see more reviews about: Undercover: Operation Wintersun
Point & click investigative/mystery adventure game set in World War II and explores conspiracy theories.
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